![]() ![]() Like the Playstation and Saturn ports, the Hell knight and baron of Hell can hurt each other with their projectiles, and infight as a result, unlike the PC version where there is a hard-coded exception for them. ![]() This makes it one of the most essential weapons in the game. The super shotgun reloads much faster, with nearly the same speed as the regular shotgun.The nightmare imp and Mother Demon are introduced as new monsters.A new demonic laser weapon, called by fans "the Unmaker", which can increase in power throughout the game by collecting all three Demon Keys.Leftover sounds from the revenant remain in the game files. No commandos, arch-viles, spiderdemons or revenants (cut due to the limited storage capacity of Nintendo 64 cartridges).Dramatic usage of dark light levels, ambient music, and Satanic imagery ( pentagrams, inverted crosses, and gory depictions of human sacrifice) to create an atmosphere which invokes a sense of horror.Uses include sequences which dramatically transform areas, tripwire booby traps such as darts and homing fireball launchers, enemies that appear out of thin air, and (to some extent) disappearing enemy corpses. Scripted events through macros, similar to Hexen's ACS.Instead, only the numbers for health, armor and ammo are shown on the HUD, and even these can be turned off. High-quality sound effects (the same as used in the PlayStation version).A new dark ambient soundtrack composed by Aubrey Hodges.More advanced atmospheric colored lighting and effects, such as parallaxing skies, fog and lightning.All-new textures, scrolling skies, limited room-over-room architecture, and more advanced line triggers. ![]()
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